Customer reviews:
Customer Rating: 



Summary: A great game for the PC
Comment: Team Fortress 2 is one of those rare games that can always be fun no matter what. With all the different classes, weapons, and hates to choose from it is no wonder why this is excellent. Valve has proved once again that they can make a great game.
Customer Rating: 



Summary: Simply Fun
Comment: Since I played it on Steam Free Weekend, I have been planning to get this game. I can play it on my integrated intel graphics with no major issues. 9 classes make this game re-playable, plus the constant update from Valve, and the crafting system makes me want to collect more from the game. For under 10 dollars, I would recommend this game to all of my gamer friends if they don't have it already. A lot of servers for TF2 are still up, and looks like this game will last for quite a while. I really hope TF3 doesn't come out. A GREAT GAME! BUY IT AND ENJOY!
Customer Rating: 



Summary: takes too long to install and crashes my computer
Comment: Overall, i'm quite angerd this game took about 15 hours to install. Wich is longer than anything i have ever installed. Its not the fact that it to so long that makes me mad. After waiting 15 hours of installation, i try to start the game, as soon as i log in the game it crashes my computer. My computer is fairly new and meets all the requirements.
Just make sure your computer meets above minimum requirements before purchasing.
I guess it could be a fun exciting game, but I wound't no cause I never got the chance to play it.
Customer Rating: 



Summary: One of the best multiplayers hands down
Comment: One of the more unfortunate things about trying to find a good multiplayer game or just game in general is finding the one that "clicks" with you. The one that you feel more comfortable playing so whereas you might not like the twitchyness of a Call of Duty title, you might prefer the larger open-world objective based games such as MAG or the Battlefield series. In my case it was Team Fortress 2 since I was either too awful at once, annoyed at the community by another or bored by another but with this game there is that large sense of balance and even surprising depth that I quite enjoyed. However, this is coming from someone who owned the 360 version for so long and it always depressed me and left me curious as to not only missing out on the PC updates but how it ran given all the changes. Finally buckling down and buying it off Steam, I was left with that old familiar feeling of knowing what to do but still needing to re-learn how to do it, if that makes sense. See, because of all these updates, new weaponry and items can be used which can either promote a different strategy or leave you with a "how the hell did he?...oh, he's got a better gun than me" but aside from that, there's not a lot of multiplayers out there that feel this inviting yet offer so much in return.
Games like Gears of War or Halo have weapon spawns that you have to find so it becomes a fight to get to the the fastest, games like Call of Duty are about your weapon loadouts and what you bring in but also what you find off your dead enemy/teammates. Team Fortress 2 though is similar to Battlefield in that what class you pick ultimately brings a specific way to approach the battle. Pick the Australian sniper class and you'll tend to hang back, pick the energetic Scout though and you'll be playing the annoying pest, coming in full blast with a shotgun right in their face before they speed away. From the support Medic doctor to the minigun-totin Heavy, it seems there's a class for everyone. Course some classes tend to be used a lot more than others such as the Demoman who carries a grenade launcher but he also carries a remote-mine launcher than can be detonated with right-click and it's very common to see more than one out on the field using strictly this tactic.
Another thing that is vastly different from the console versions is the modding community and let me tell you, as a player who frequented that drab 2fort or Dustbowl maps, to all of a sudden be hit with a winterized version of 2fort or a rainy Hydro map and you'll find you're hit with a different animal altogether than what was on the Xbox version. From different gametypes such as Dodgeball and I even saw a "Mariokart" server then yeah, there's large amounts of customization in regards to not only what maps you play on but the kind of game you play. Another notable difference is in regards to the achievements and let's just say there's a TON of achievements for this and nearly every class update (I think Engineers are left) has brought with it a good chunk so yeah, getting the achievements on this will take awhile. Unless you don't use the clearly-marked "achievement" servers.
Tied into the new achievements is new weaponry so remember how snipers were strictly relegated to that one sniper rifle and his SMG? Well how's about now being given a bow-and-arrow? Or the Demoman and his broken bottle? Well how's about being given a freakin sword which can be combined with a charging ability to basically act as a Halo 2 energy sword lunge? While this sounds all great and all, keep in mind, certain achievements can be based around luck ("Backstab an enemy, who then switches to Pyro before they respawn" or excessive grinding such as Chief of Staff ("Accumulate one million total health points.") This is great for people who prefer using a specific class yet at the same time it sucks when you're met with an equal class user on the other team who uses something you clearly have no chance in getting for a good while.
But with the endless support from Valve, the modding community and just the general gameplay of Team Fortress 2 itself, it's kind of hard to beat what you'll be getting.
Customer Rating: 



Summary: Bought 2 games at once...this one comes in 2nd
Comment: I bought two games at the same time...Team Fortress 2 and Left 4 Dead 2. I've played both, but I keep going back to Left 4 Dead 2. After playing Quake III Arena for years, I was looking for a new game in the shooter genre. The lack of weapons in TF2 makes it a difficult adjustment from Q3Arena. With L4D2, you can only carry two weapons, but at least you can choose when another weapon comes along, whether you want to make the switch or not... In TF2, whichever character you choose to play, that's the weapon you've got. TF2 is great if you just have a couple of minutes that you want to kill. If I have an hour to kill, I launch L4D2.
Player movement in TF2 feels very slow compared to Q3Arena.
Steam was new to me, and I have become acclimated to it. I wasn't sold on it at first, but it's alright. For the low, low price that I played for TF2, I'm glad to add it to my arsenal of games, just to mix it up, but it's no instant favorite of mine... Regardless, it seems very popular online and if you're looking for a match, you will scroll past a lot of 'full' servers before finding one that can take you.